Dominique Vance
Senior Game Engineer
About Me
As a Senior Game Engineer with more than nine years of experience specializing in Unity and Unreal Engine, I possess a deep understanding and expertise in creating compelling and immersive gaming experiences across a range of platforms, including PC, consoles, and mobile devices. My technical proficiency spans advanced programming in C++, C#, and other relevant languages, allowing me to develop intricate gameplay mechanics, stunning visual effects, and efficient, scalable game architectures.
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What I offer
Unity
I'm a skilled Unity Developer with a knack for making games that really hook you in, thanks to my deep dive into Unity's coolest features. I've got a solid track record for making games run smoothly across all kinds of devices and bringing creative ideas to life with a team of talented folks. My work speaks for itself, showing off how I push the limits of game development to deliver awesome experiences.
Unreal Engine
I'm a dedicated Unreal Engine developer with a talent for bringing the most out of Unreal's robust capabilities to develop visually stunning and complex games. My expertise lies in harnessing Unreal Engine's full suite of tools, from intricate physics simulations to lifelike graphics and AI-driven characters. My projects reflect a deep commitment to quality and innovation, showcasing engaging experiences that set new standards in game design.
AR & VR
I specialize in creating immersive augmented reality (AR) and virtual reality (VR) experiences that blend cutting-edge technology with innovative design. Leveraging platforms like Unity and Unreal Engine, I craft interactive applications that push the boundaries of user engagement and immersion. My work spans a variety of sectors, including gaming, education, and healthcare, demonstrating a versatile ability to apply AR/VR solutions to solve real-world challenges and enhance user experiences.
Portfolio
Here is a summary of my key achievements and contributions precede the presentation of my work